update CHANGELOG. remove Lock Levels.
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@ -1,5 +1,12 @@
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# Changelog
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## 0.9.6 - 7-1-23
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### Added
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- Added check for missing source(s)/destination(s). Show error status. Log locations. #10 (ITwrx)
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- Updated EZ-Bkup version. (ITwrx)
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### Changed
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- remove Lock Levels. Deprecated in Nim-devel.
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## 0.9.5 - 6-29-23
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### Changed
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- Updated EZ-Bkup version number in about dialog. (ITwrx)
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@ -13,7 +13,7 @@ viewable App:
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## The main application
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routineModel: RoutineModel ## The RoutineModel that stores all routines.
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method view(app: AppState): Widget {.locks: "unknown".} =
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method view(app: AppState): Widget =
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result = gui:
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Window:
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title = APP_NAME
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@ -11,7 +11,7 @@ viewable AppMenuButton:
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routineModel: RoutineModel
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method view(button: AppMenuButtonState): Widget {.locks: "unknown".} =
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method view(button: AppMenuButtonState): Widget =
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result = gui:
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MenuButton:
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icon = "open-menu-symbolic"
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@ -31,7 +31,7 @@ method view(button: AppMenuButtonState): Widget {.locks: "unknown".} =
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programName = "EZ-Bkup"
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logo = "EZ-Bkup-icon"
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style = [StyleClass("about-dialog")]
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version = "0.9.5"
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version = "0.9.6"
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credits = @{
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"Created By": @["https://ITwrx.org"],
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"License": @["GPLv3"]
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@ -19,7 +19,7 @@ viewable EditRoutineDialog:
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routine: Routine ## The routine being edited
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mode: EditRoutineDialogMode ## Purpose of the dialog (create/update)
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method view(dialog: EditRoutineDialogState): Widget {.locks: "unknown".} =
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method view(dialog: EditRoutineDialogState): Widget =
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result = gui:
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Dialog:
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title = $dialog.mode & " Routine"
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@ -15,7 +15,7 @@ viewable RoutineEditor:
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# any changes to the routine. The changed callback
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proc changed(routine: Routine)
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method view(editor: RoutineEditorState): Widget {.locks: "unknown".} =
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method view(editor: RoutineEditorState): Widget =
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result = gui:
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#must have top level container that everything else is inside of.
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Box:
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@ -77,7 +77,7 @@ proc rsyncThread(list: RoutineListState) {.thread.} =
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list.redrawFromThread()
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method view(list: RoutineListState): Widget {.locks: "unknown".} =
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method view(list: RoutineListState): Widget =
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result = gui:
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ScrolledWindow:
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Box:
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